Mathematician, musician and visual artist.
“International Prize Botticelli”, Florence (Italy) 2019; “Artisti International Artbook 2019” / Mondadori Store, Milan (Italy); “International Prize Caravaggio 2018”, Milan (Italy); Prize the “Best International Exhibitor” ArtExpo New York 2018; “International Prize Leonardo da Vinci”, Florence (Italy) (2018); “International Award for Best Modern and Contemporary Artist 2018”, Rome (Italy); “International Prize of Nations – Tribute to Tiziano”, Venice (Italy) (2018); “International Prize Raffaelo”, Bologna (Italy) (2018); Prize “Quality Jury Award”, “Biennial of Nations – Venezia Arte Expo” (2018); “International Prize of Nations – Dogy”, Venice (Italy) (2018); “International Prize Giulio Cesare”, Rome (Italy) (2018) ); Silver Medal – Spain in (IPA), “International Photography Awards 2017”, Los Angeles (USA), Fine Arts Portraits category (2017).
“Allegory, theatricality and sensory ecstasy. Nothing is what it seems in the photography of Chema Rivas”.
An instant photograph may look like a baroque painting of studied composition; the photographic captures of the author, become the “canvases”, where the reality of the painting is pure appearance, conceptual trick. Baroque in the multifocality of the staging, theatrical and allegorical, and in the sumptuousness of the treatment of surfaces and the exaltation of detail. Mannerist in the decentralized composition and in the rarification of the hierarchical levels represented. Postmodern in the fragmentation of composite space, with primacy of the peripheral (the hands) over the central (the faces).
The conceptual pun to which the whole picture converges and which transmutes a snapshot of local customs in a work of art consists in that ironic game of superimposed historical temporalities.
… Only what it seems, what is simulated, is real in the neo-baroque, mannerist and postmodern theater of Chema Rivas.
Innovative photography: artistic portraits, dead nature, skylines New York and circular photography (frames made in circles, objects and textures … processed with mathematical algorithms, triangulation and fractals); all finished in canvas, with manual application of Resin Art.